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#Hands On

Final Fantasy XV Hands On Preview

Wait...this thing is real??

It’s good to be able to admit when you’re wrong. I had zero expectations for Final Fantasy XV (I prefer to call it “The Artist Formerly Known as Final Fantasy Versus XIII”) to be anything I would be interested in. Heck, I didn’t even believe it was a game that had ever existed in playable form. I would chalk that up to the seven year development cycle and the fact that even by last year I had never heard of anyone ever seeing a live gameplay demo. Well, here I stand, saying that I was wrong. Final Fantasy XV is not vaporware, and it’s not half bad, either!

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Transformers: Fall of Cybertron Hands On Preview

High Moon’s latest impresses.

Transformers: Fall of Cybertron is on its way to being just as good, if not better than its predecessor if my latest hands-on with the game is any indicator. 2010’s War for Cybertron left a lasting impression on me, and was one of my favorite games of that year. It finally set the bar for what a Transformers game should be like with the right amount of action, fluidity of gameplay,  and the overall production value. Thankfully, Fall of Cybertron continues that trend. The latest demo, which includes single and multiplayer components shows that High Moon has learned from some of its mistakes in the last game and is trying hard to make sure that Fall of Cybertron is a better game overall.

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Wii U Hands On Preview

Just now, I had the opportunity to briefly hold the new Wii U tablet controller. I wanted to quickly share my opinions, so this will be brief.

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Super Mario 3D Land Hands On Preview

Jason grabs hands on impressions of the latest 3D Mario game after the Nintendo press conference.

Picture Super Mario Bros. 3 and put it in a 3D Mario game, and that’s about what it felt like. There were some major changes though, things you definitely need to know about before you can call them the same thing.

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